Garden Mail Mystery
A rain shower mixed the delivery notes before the mail round. Work together to reconstruct the mail round.
See clues & prepareChoose a setting
Plan a garden mail round, a dragon delivery or a moonlight shelter without leaving one table. Every required fact belongs to the fictional story.
Designed for ages 8–10, 2–6 children and an adult host. Check each game’s estimate and clues before printing.
Put the mail round in order. Reconstruct the events from the printed reports and timing windows.
Find a workable delivery route. Track the journey’s costs, required stops and capacity before choosing it.
Design an observation shelter. Check how each habitat choice supports the others.
Mail scheduling, resource planning and habitat design lead to different final decisions. Choose a mission the group wants to discuss, then use its complete clue preview to judge the reading and reasoning.
A rain shower mixed the delivery notes before the mail round. Work together to reconstruct the mail round.
See clues & prepareTwo bridges can carry small baskets, while the heavy lantern stand needs another road. Work together to plan the lantern delivery route.
See clues & prepareThe guests can enter only after the invitation checks are completed in the right order. Work together to rebuild the castle welcome schedule.
See clues & prepareLaunch, inspection and landing notes were mixed before the festival rehearsal. Work together to reconstruct the kite demonstration.
See clues & prepareThe dragon can carry every bundle, but narrow gates limit the loads on its ground route. Work together to choose the dragon delivery route.
See clues & prepareThe camp needs a shelter design based on its fictional night-creature field cards. Work together to design the camp observation shelter.
See clues & prepareRain smeared a path sign, and a cancelled walk must be separated from the walk that happened. Work together to trace the waterproof message pouch.
See clues & prepareA light kit must cover three growing needs, then each parcel must use a road that can carry its load. Work together to choose the seed parcel carriers.
See clues & prepareStage cards contain both immediate handoffs and longer before-and-after relationships. Work together to reconstruct the lantern rehearsal.
See clues & prepareA repaired beacon begins at recorded dial states; every recovered pulse must be applied, including zero turns. Work together to configure the garden beacon.
See clues & prepareEach team needs its own clue pages and record sheets. Choose players, teams and paper on the game page to see the exact page plan. Keep the answer and hint sections with the host; invitations and certificates are optional.