Party Puzzle Parcel
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Space missions

Run an imaginary control room: restore a receiving panel, schedule cargo releases or design a shelter beside an observatory. All the evidence is on paper.

Designed for ages 8–10, 2–6 children and an adult host. Check each game’s estimate and clues before printing.

Choose by the job to solve

Different ways to finish the mission

The setting stays in space, while the final tasks change. A signal game checks a control configuration, a timetable game orders events, and a habitat game checks linked requirements. Read the game’s family label and preview to choose the reasoning you want.

All 9 space missions

Fog-Bell Signal: Each signal means one different word. Use the training examples to recover the legend. Words marked "any order" may be swapped; compare shared signals across cards. Decode the received message from left to right. The desk uses this message when handling the fog-bell panel.
Decode a signal

Ages 8–10 · Est. 35–50 min

Fog-Bell Signal

The training cards give pairs of meanings in mixed order; shared signals reveal the missing legend. Work together to configure the fog-bell panel.

6 clues · 2–6 players · No cutting

See clues & prepare

Prepare the table

Each team needs its own clue pages and record sheets. Choose players, teams and paper on the game page to see the exact page plan. Keep the answer and hint sections with the host; invitations and certificates are optional.

Print and sort the pack · Host two teams